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vHUD for Project Cars - Changelog

Windows   Android

Windows

1.2.25

  • New: Added player gap to the Timing display
  • Updated sponsors list

1.2.24

  • New: Simple Map display that shows the relative position of each car

1.2.23

  • Fixed: It was possible for the app to hang if the game reported two players with the same position

1.2.22

  • New: Ability to add the IP address of the machine you want to connect to, for when running multiple Project Cars copies on the same network

1.2.21

  • New: Lap chart for the Race results (turn ON / OFF on Settings)
  • New: Upload lap times made in Practice, Qualification and Race. Laps are saved if registered into the SimRacingManager website and added your Player Code to the app. Lap telemetry is not uploaded for these laps
  • New: Alert displayed when there is a new session best lap or personal best lap

1.2.20

  • New: Added an option for the device to vibrate when a wheel is outside the track
  • New: Added an option to select a controller key to switch the active Display
  • New: Added support to upload the session results to SimRacingManager website (registration on the website required)
  • Update: Added scrollbars to the options where needed to improve usability

1.2.19

  • New: Added fuel usage to the Temperature & Pressure Display
  • New: Updated RPM lights on the Temperature & Pressure display to match those of the Race Display

1.2.18

  • Critical bug fixed

1.2.17

  • New / Update: Moved the red blink for the RPM to the options (Settings - Other). You can now set a yellow and a red warning percentage. It will also be visible when using the Race, Mechanical or Timings Displays

1.2.16

  • Name change to vHUD for Project Cars
  • New: Added options Blink and BlinkTreshold to the OnOff control
  • New: Added option to view previous session results
  • Update: Race HUD goes red when RPM percentage reaches 97%

1.2.15

  • New: Reverted the CSV changes to version 1.2.13 and added an option on Settings / Other to enable compatibility mode

1.2.14

  • New: Information about pit lane on the CSV file
  • New: Added game variables GapAhead, GapBehind, GapAheadName, GapBehingName, ABS, TCS and STM
  • Update: New property UpdateTextFromValueVariable for the Value control
  • Update: RaceHUD now show information about ABS, TCS and STM
  • Fixed: Updated the way the total time of a driver is calculated on the CSV file
  • Fixed: CSV file compatibility with Excel 2010

1.2.13

  • Updated safe temperatures and pressures for cars added through DLC
  • Fixed: Laps not saving when using the Free Practice

1.2.12

  • Improvements on the Timing Display with the inclusion of the Best Lap
  • When saving a CSV file for a game session other than Race, the total time is not added, and the gaps are based on the best clean lap
  • New: Screen rotates on landscape mode
  • Fixed: Saving session lap times to CSV had incorrect sector times and lap times in several game modes

1.2.11

  • New: Rivals mode in Time Trial. For more information about what Rivals is, visit http://simracingmanager.com
  • New: Current sector added to telemetry data (will be used on the next SimRacingManager website update)
  • Fixed: Double session races not saving properly to a CSV (Kart for example)
  • Fixed: Session data not always saving properly on multiplayer
  • Fixed: Wrong lap being displayed on the Pit Board

1.2.10
  • Returning to the main menu will now restart the network connection to the game
  • Added gap ahead and gap to first on the CSV file
  • New standard Timing screen (for smaller screens) and advanced Timing screen (for larger screens). Option is under the section Other
  • Fixed: Sector / lap deltas are now calculated correctly
  • Fixed: Last lap is now saved on the CSV file
  • Fixed: Upload of time trial laps on point to point races

1.2.9

  • Performance improvements

1.2.8

  • Disable animations option now stops all animations
  • Added new controls that can be used in custom Displays (and for the upcoming Renault Display)
  • Added information about when a lap is being uploaded or if there was an error uploading
  • Added option to stop uploading error data
  • Added a G Force meter to the Race HUD

1.2.7

  • When on Time Trial, the Results Display will show all your laps
  • When going in and out of Time Trial, the options for time upload will not keep showing up. Also you can now set them in options and have it not show every time you start a Time Trial session
  • Removed ads from the app

1.2.6

  • Fixed an issue with the Tyre temperatures
  • Fixed an issue with the brake temperatures
  • Fixed an issue with saving session results
  • Fixed an issue with uploading times when changing track on time trial
  • Fixed an issue preventing the UI from resetting when returning to the main menu of the game

1.2.5

  • Ability to upload your lap times to online leaderboards. You can view your times here.

1.2.3

  • Logic optimizations to prevent app crashes

1.2.2

  • Two critical bugs have been fixed that would crash the app
  • Fixed an issue with the Label text not always updating
  • Added the inApp purchase dialog to remove the Display limit of 3

1.2.1

  • Use number smoothing option under Other section. This controls a subtle smooth on the numeric values (speed for example). Turn it off on older devices if you notice some lag.
  • Quicker transitions when switching Displays
  • Fixed error when using MPG
  • Fixed units not showing when changing Displays and / or Settings

1.2

  • Added a new HUDs option to select which HUDs are active
  • Limit of 3 HUDs are in place. This limit can be removed in a future update with an In App Purchase (timing panel doesn’t count for this limit)
  • Redesign of all existing HUD panels to use the new scripting language
  • Scripting language available so that anyone can create HUDs for the game. Information on how to create HUDs is available at the official website
  • Timing panel is displayed after you cycle through all the active HUDs
  • New animations added when updating values or changing colours, to make the transitions smoother
  • Option to change the full screen resize mode (best fit or fill whole screen)
  • Added current sector to timing panel
  • Pit board reinstated on all game modes. When not in a race it will show the session best lap time and the driver best lap time
  • Pit board colours on settings (text and background)
  • Save individual lap times of every driver to the CSV file
  • Fixed an error with the estimated number of laps of fuel left when refuelling

1.1.50

  • New options panel
  • Removed the Themes and added individual color choices to the options
  • Auto save session results (set up the destination folder from the Options panel)
  • Pit board is only displayed during a race session
  • Added best session time color to sector times and best lap
  • Player is highlighted on the times table
  • Fixed an issue with the damage levels not resetting when it was repaired
  • Fixed an issue with saving the results
  • Fixed application crashes
  • Fixed an issue where the player list was not being updated correctly

1.1.49

  • Ability to save the results when a session ends (the option is triggered when you close the current session to ensure all results are up to date)
  • Fixed text typos and an issue with the player names, when more than 20 were present
  • Reworked options panel
  • Option to show the device battery level on the top right (if one is present)

1.1.47

  • Options to control the Pit Board background color and time on screen
  • Tapping / clicking on the Pit Board automatically dismisses it
  • Bigger font on Pit Board and warnings for pitting for Fuel / Tires (when either front or rear tire usage reaches 80%)
  • Warning messages when damage occurs (it stays on screen for five seconds), showing when the value increases 10% since the last reading
  • Reworked how the RPM lights come up. First 4 use 80% of the RPM band, the last 8 use the remaining 20%
  • New About screen with the changelog

1.1.46

  • Added the session time and remaining time / laps to the timing screen
  • Fixed several crash issues with the pit board
  • Fixed several issues with the timing screen: not resetting when starting a new session, crashing when someone left the session
  • Several bugs and crash issues have been fixed in several places

1.1.42

  • Fixed speed label on information bar (mph or kph)
  • Fixed font size on the fuel usage number
  • Added a fourth screen with the race position and times
  • Added the best lap of the session (since the player entered the session) on the third screen
  • Fixed a render issue with the pit board

1.1.41

  • Fixed a bug with updating the speed on the information bar (panels #2 and #3)
  • Speed and damage on information bar will always be three digits
  • Lighter opacity for the needles in panel #2

1.1.40

  • New fonts used
  • Pit board like screen when completing a lap during a race (can be disabled on Options)
  • Full screen mode double clicking (or tapping) the RPM lights

1.1.39

  • Tire pressure displayed on the second panel
  • New colours on the water / oil gauges (dark green when under the maximum temperature, bright green when close to maximum temperature and red when over the maximum temperature)
  • Usage of only one temperature for the tires (this might change to three again, if when I make it work reliably)

1.1.37

  • Fuel average considers all laps instead of just the previous lap

1.1.36

  • Added a new third screen with the player timings: current lap, sectors, best times and delta differences
  • Fuel indicator goes red when the tank has only 10% of fuel or only 3 laps worth of fuel

1.1.35

  • Decreased CPU usage by as much as 50% in some cases
  • Improved the lap time timer
  • Changed RPM lights to a more linear feel
  • Current lap time uses the device internal clock to smooth the numbers

1.1.34

  • Fixed random crashes when getting data
  • Disabled telemetry when viewing a replay (will be added again at a later data)

1.1.33

  • Tap (or click) on the Dash to access the second screen
  • Added readouts for Oil and Water pressure
  • Added readouts for Oil and Water temperature
  • Added readouts for damage levels
  • Added readouts for tyre temps (using sTyreRim, sTyreThread and sTyreLayer
  • New options to change units (C or F, kPA or psi)

1.1.32

  • Dark theme now available
  • RPM lights go all red when the engine is almost at the RPM limit (200RPM to the limit)

1.1.31

  • New visual for the main display
  • Settings page to control the speed and fuel usage units
  • Main display scales based on display size

1.1.29

  • Fixed the application crashes

1.1.0

  • Initial release

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Android

1.0.13

  • New: Rally display

1.0.12

  • New: Display the tire pressure next to the tire temperature in the Mechanical display (in orange)
  • Update: Ability to choose between PSI and BAR in the options
  • Update: Tire usage now has a background color: Green if wear is up to 40%, yellow if wear is between 40% and 80%, and red if wear is over 80%
  • Update: Changed the PIT FOR TIRES message to show up if the average is over 90% (before was 80%)

1.0.11

  • Update: New option to lock the screen rotation

1.0.10

  • Update: Two more options added to Zoom level to improve the app in smaller displays

1.0.9

  • New: Simple Map display that shows the relative position of each car

1.0.8

  • New: Ability to add the IP address of the machine you want to connect to, for when running multiple Project Cars copies on the same network

1.0.7

  • New: Lap chart for the Race results (turn ON / OFF on Settings)
  • New: Upload lap times made in Practice, Qualification and Race. Laps are saved if registered into the SimRacingManager website and added your Player Code to the app. Lap telemetry is not uploaded for these laps
  • New: Alert displayed when there is a new session best lap or personal best lap

1.0.6

  • New: Added fuel usage to the Temperature & Pressure Display
  • New: Added an option for the device to vibrate when a wheel is outside the track
  • New: Added an option to select a controller key to switch the active Display
  • New: Added support to upload the session results to SimRacingManager website (registration on the website required)
  • Update: Reworked design of Options panel

1.0.5

  • Bugfix: On some devices, the current lap time is displayed incorrectly. A new option was added to the Options to disable the animation and fix this issue, until a more permanent solution (keeping the animation) is found

1.0.4

  • New / Update: Moved the red blink for the RPM to the options (Options - Displays). You can now set a yellow and a red warning percentage. It will also be visible when using the Race, Mechanical or Sectors Displays
  • New: You can now turn on the saving of results to a CSV file. File is saved into the data folder of the app (SDCard/Android/data/pt.oscarolim.pcarsvhud/files)
  • New: Option to increase the zoom level of all elements (Options - Displays) to help with users with larger screens

1.0.3

  • New: Can turn displays ON and OFF on the settings
  • Update: When in a Display, touching on any corner of the screen returns to the Engine Start screen. Touching elsewhere goes to the next active Display
  • Update: Increased font sizes on the Timings Display and the Gear indicator on the Race Display
  • Update: Changed the Engine Start layout to allow more active Displays in the future
  • Update: Race Display goes red when RPM percentage reaches 97%

1.0.2

  • Added Sector Display. View your lap time, sector times and compare to the session best. Also shows if the lap is dirty (current time becomes red) and highlights the track sector where the car is.
  • Added Pit board information. Once you turn it on the app settings, every time you complete a lap a simple but useful popup is displayed (by the amount of time selected), showing your position, lap and gaps to the drivers right ahead and behind you. When in practice it shows the session fastest lap and your personal best.

1.0.1

  • Added Mechanical Display. Control the water and oil pressures / temperatures, damage levels and tyre wear levels
  • Added warning messages when damage in a component increased by at least 10%

1.0.0

  • Reworked the Engine Start screen, with a choice between the 3 different Displays and quick information about the Time Trial upload status
  • Added the Race Display, complete with RPM lights, fuel and KERS gauges, G Force indicator, driving aids among other information
  • Added a Timing screen, displaying the last sector time for each driver, the last lap time, best lap time and the difference to the driver ahead. If in Race session, the difference is based on the total race time. Any other mode is based on the the individual best lap

0.0.6

  • Fixed an issue with text encoding

0.0.5

  • Ability to rotate in landscape mode (normal and inverted)

0.0.4

  • New: Rivals mode in Time Trial. For more information about what Rivals is, visit http://simracingmanager.com
  • New: Current sector added to telemetry data (will be used on the next SimRacingManager website update)

0.0.3

  • Fixed an issue with the data uploaded

0.0.2

0.0.1

  • Initial beta release

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